The Do Not Resuscitate Story
Jim Lorenzo Frost's daughter is pressuring him to have his mind downloaded onto a chip, something that can be done in the mid-twenty-first century world of the book. No one knows what to do with the download, but she's hopeful that will change some time in the future. Seventy-something Jim isn't enthusiastic about leaving anything of himself after he is done, kaput. This whole thing does inspire him to write his story, however.
His story, as he tells it, makes it clear that something big and dire has happened, something environmental. It's also clear that he had a part in bringing the world back from it. But how that happened is a bit of a mystery. He's not a scientist. He's not some kind of Bruce Willis character saving the day. He's kind of a slacker who falls into a messenger job after college, being sent here and there to pick up red coolers, an activity for which he receives a disturbing amount of money.
What Makes Do Not Resuscitate So Good
- First, this isn't a book with an obvious, unsubtle environmental lesson. The environmental aspects involve the setting and the book's world in which the main character functions.
- Second, voice. Jim has a great one.
- Third, there is a story here, one about an everyman kind of guy who stumbles into the right place at the right time.
- There's a little mystery here about what is exactly going on, and that provides some nice narrative drive.